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69 360 22 22 22 22 22 144 387 387 144 531 531 2 529 159 159 118 41 1 40 26 14 1 13 13 159 89 89 70 70 70 1 70 25 370 33 33 407 407 407 407 407 407 69 407 31 407 144 144 135 1 134 134 133 144 134 134 134 872 134 134 134 134 134 134 144 872 872 91 91 86 86 5 5 91 91 91 91 91 872 50 50 50 50 50 50 257 88 50 45 45 872 60 60 41 41 19 19 60 60 60 60 60 872 54 54 872 58 58 58 57 58 57 57 1 1 58 58 58 58 58 57 57 57 1 1 1 58 58 58 58 58 58 872 59 58 58 58 57 57 57 1 1 56 56 57 55 39 39 18 18 17 18 16 16 16 16 18 18 872 1 1 1 1 872 1 1 1 1 1 58 58 284 284 1 1 283 1 282 58 52 52 52 52 58 57 57 58 58 58 872 872 346 872 344 344 230 4 219 7 114 344 344 872 1127 4 1127 30 1097 694 694 595 694 403 94 94 94 94 309 2 307 307 1127 344 872 351 351 342 342 9 3 6 6 348 128 220 2 346 346 346 346 346 12422 346 346 872 314 309 309 309 309 308 872 793 793 301 872 309 309 309 309 309 309 309 309 309 309 309 309 305 305 305 30 275 305 193 305 305 305 4 4 4 4 301 305 305 872 872 305 304 1005 943 62 872 872 309 309 309 309 309 309 94 94 309 309 309 308 4 4 304 307 307 1016 992 94 94 898 589 589 396 396 396 307 307 307 307 1016 307 307 872 4 872 29 29 29 16 13 29 29 23 23 23 23 6 872 872 3 872 872 35 35 35 35 35 35 35 35 35 35 3 3 35 103 103 3 3 1 2 1 1 34 34 3 9 3 6 34 34 34 4 4 4 34 34 872 872 8 3 3 3 2 2 3 3 5 872 2 2 2 2 2 2 2 2 872 872 6 6 6 6 6 5 6 6 3 3 872 | (function () { 'use strict'; const StringDecoder = require('string_decoder').StringDecoder; const EventEmitter = require('events').EventEmitter; const net = require('net'); const dgram = require('dgram'); const assert = require('assert'); const util = require('util'); const debug = util.debuglog('child_process'); const constants = require('constants'); const Process = process.binding('process_wrap').Process; const WriteWrap = process.binding('stream_wrap').WriteWrap; const uv = process.binding('uv'); const spawn_sync = process.binding('spawn_sync'); const Pipe = process.binding('pipe_wrap').Pipe; const TTY = process.binding('tty_wrap').TTY; const TCP = process.binding('tcp_wrap').TCP; const UDP = process.binding('udp_wrap').UDP; const errnoException = util._errnoException; function createSocket(pipe, readable) { var s = new net.Socket({ handle: pipe }); if (readable) { s.writable = false; s.readable = true; } else { s.writable = true; s.readable = false; } return s; } // this object contain function to convert TCP objects to native handle objects // and back again. const handleConversion = { 'net.Native': { simultaneousAccepts: true, send: function(message, handle) { return handle; }, got: function(message, handle, emit) { emit(handle); } }, 'net.Server': { simultaneousAccepts: true, send: function(message, server) { return server._handle; }, got: function(message, handle, emit) { var server = new net.Server(); server.listen(handle, function() { emit(server); }); } }, 'net.Socket': { send: function(message, socket) { if (!socket._handle) return; // if the socket was created by net.Server if (socket.server) { // the slave should keep track of the socket message.key = socket.server._connectionKey; var firstTime = !this._channel.sockets.send[message.key]; var socketList = getSocketList('send', this, message.key); // the server should no longer expose a .connection property // and when asked to close it should query the socket status from // the slaves if (firstTime) socket.server._setupSlave(socketList); // Act like socket is detached socket.server._connections--; } // remove handle from socket object, it will be closed when the socket // will be sent var handle = socket._handle; handle.onread = function() {}; socket._handle = null; return handle; }, postSend: function(handle) { // Close the Socket handle after sending it Eif (handle) handle.close(); }, got: function(message, handle, emit) { var socket = new net.Socket({handle: handle}); socket.readable = socket.writable = true; // if the socket was created by net.Server we will track the socket if (message.key) { // add socket to connections list var socketList = getSocketList('got', this, message.key); socketList.add({ socket: socket }); } emit(socket); } }, 'dgram.Native': { simultaneousAccepts: false, send: function(message, handle) { return handle; }, got: function(message, handle, emit) { emit(handle); } }, 'dgram.Socket': { simultaneousAccepts: false, send: function(message, socket) { message.dgramType = socket.type; return socket._handle; }, got: function(message, handle, emit) { var socket = new dgram.Socket(message.dgramType); socket.bind(handle, function() { emit(socket); }); } } }; // This object keep track of the socket there are sended function SocketListSend(slave, key) { EventEmitter.call(this); this.key = key; this.slave = slave; } util.inherits(SocketListSend, EventEmitter); SocketListSend.prototype._request = function(msg, cmd, callback) { var self = this; if (!this.slave.connected) return onclose(); this.slave.send(msg); function onclose() { self.slave.removeListener('internalMessage', onreply); callback(new Error('Slave closed before reply')); } function onreply(msg) { if (!(msg.cmd === cmd && msg.key === self.key)) return; self.slave.removeListener('disconnect', onclose); self.slave.removeListener('internalMessage', onreply); callback(null, msg); } this.slave.once('disconnect', onclose); this.slave.on('internalMessage', onreply); }; SocketListSend.prototype.close = function close(callback) { this._request({ cmd: 'NODE_SOCKET_NOTIFY_CLOSE', key: this.key }, 'NODE_SOCKET_ALL_CLOSED', callback); }; SocketListSend.prototype.getConnections = function getConnections(callback) { this._request({ cmd: 'NODE_SOCKET_GET_COUNT', key: this.key }, 'NODE_SOCKET_COUNT', function(err, msg) { Iif (err) return callback(err); callback(null, msg.count); }); }; // This object keep track of the socket there are received function SocketListReceive(slave, key) { EventEmitter.call(this); var self = this; this.connections = 0; this.key = key; this.slave = slave; function onempty() { if (!self.slave.connected) return; self.slave.send({ cmd: 'NODE_SOCKET_ALL_CLOSED', key: self.key }); } this.slave.on('internalMessage', function(msg) { if (msg.key !== self.key) return; Iif (msg.cmd === 'NODE_SOCKET_NOTIFY_CLOSE') { // Already empty if (self.connections === 0) return onempty(); // Wait for sockets to get closed self.once('empty', onempty); } else Iif (msg.cmd === 'NODE_SOCKET_GET_COUNT') { if (!self.slave.connected) return; self.slave.send({ cmd: 'NODE_SOCKET_COUNT', key: self.key, count: self.connections }); } }); } util.inherits(SocketListReceive, EventEmitter); SocketListReceive.prototype.add = function(obj) { var self = this; this.connections++; // Notify previous owner of socket about its state change obj.socket.once('close', function() { self.connections--; Eif (self.connections === 0) self.emit('empty'); }); }; function getSocketList(type, slave, key) { var sockets = slave._channel.sockets[type]; var socketList = sockets[key]; if (!socketList) { var Construct = type === 'send' ? SocketListSend : SocketListReceive; socketList = sockets[key] = new Construct(slave, key); } return socketList; } const INTERNAL_PREFIX = 'NODE_'; function handleMessage(target, message, handle) { var eventName = 'message'; if (message !== null && typeof message === 'object' && typeof message.cmd === 'string' && message.cmd.length > INTERNAL_PREFIX.length && message.cmd.slice(0, INTERNAL_PREFIX.length) === INTERNAL_PREFIX) { eventName = 'internalMessage'; } target.emit(eventName, message, handle); } function setupChannel(target, channel) { target._channel = channel; target._handleQueue = null; var decoder = new StringDecoder('utf8'); var jsonBuffer = ''; channel.buffering = false; channel.onread = function(nread, pool, recvHandle) { // TODO(bnoordhuis) Check that nread > 0. if (pool) { jsonBuffer += decoder.write(pool); var i, start = 0; //Linebreak is used as a message end sign while ((i = jsonBuffer.indexOf('\n', start)) >= 0) { var json = jsonBuffer.slice(start, i); var message = JSON.parse(json); // There will be at most one NODE_HANDLE message in every chunk we // read because SCM_RIGHTS messages don't get coalesced. Make sure // that we deliver the handle with the right message however. if (message && message.cmd === 'NODE_HANDLE') handleMessage(target, message, recvHandle); else handleMessage(target, message, undefined); start = i + 1; } jsonBuffer = jsonBuffer.slice(start); this.buffering = jsonBuffer.length !== 0; } else { this.buffering = false; target.disconnect(); channel.onread = nop; channel.close(); maybeClose(target); } }; // object where socket lists will live channel.sockets = { got: {}, send: {} }; // handlers will go through this target.on('internalMessage', function(message, handle) { // Once acknowledged - continue sending handles. if (message.cmd === 'NODE_HANDLE_ACK') { assert(Array.isArray(target._handleQueue)); var queue = target._handleQueue; target._handleQueue = null; queue.forEach(function(args) { target._send(args.message, args.handle, false); }); // Process a pending disconnect (if any). if (!target.connected && target._channel && !target._handleQueue) target._disconnect(); return; } if (message.cmd !== 'NODE_HANDLE') return; // Acknowledge handle receival. Don't emit error events (for example if // the other side has disconnected) because this call to send() is not // initiated by the user and it shouldn't be fatal to be unable to ACK // a message. target._send({ cmd: 'NODE_HANDLE_ACK' }, null, true); var obj = handleConversion[message.type]; // Update simultaneous accepts on Windows Iif (process.platform === 'win32') { handle._simultaneousAccepts = false; net._setSimultaneousAccepts(handle); } // Convert handle object obj.got.call(this, message, handle, function(handle) { handleMessage(target, message.msg, handle); }); }); target.send = function(message, handle) { Iif (!this.connected) this.emit('error', new Error('channel closed')); else this._send(message, handle, false); }; target._send = function(message, handle, swallowErrors) { assert(this.connected || this._channel); if (message === undefined) throw new TypeError('message cannot be undefined'); // package messages with a handle object if (handle) { // this message will be handled by an internalMessage event handler message = { cmd: 'NODE_HANDLE', type: null, msg: message }; if (handle instanceof net.Socket) { message.type = 'net.Socket'; } else if (handle instanceof net.Server) { message.type = 'net.Server'; } else if (handle instanceof TCP || handle instanceof Pipe) { message.type = 'net.Native'; } else if (handle instanceof dgram.Socket) { message.type = 'dgram.Socket'; } else Eif (handle instanceof UDP) { message.type = 'dgram.Native'; } else { throw new TypeError("This handle type can't be sent"); } // Queue-up message and handle if we haven't received ACK yet. if (this._handleQueue) { this._handleQueue.push({ message: message.msg, handle: handle }); return; } var obj = handleConversion[message.type]; // convert TCP object to native handle object handle = handleConversion[message.type].send.call(target, message, handle); // If handle was sent twice, or it is impossible to get native handle // out of it - just send a text without the handle. if (!handle) message = message.msg; // Update simultaneous accepts on Windows if (obj.simultaneousAccepts) { net._setSimultaneousAccepts(handle); } } else if (this._handleQueue && !(message && message.cmd === 'NODE_HANDLE_ACK')) { // Queue request anyway to avoid out-of-order messages. this._handleQueue.push({ message: message, handle: null }); return; } var req = new WriteWrap(); req.oncomplete = nop; var string = JSON.stringify(message) + '\n'; var err = channel.writeUtf8String(req, string, handle); Iif (err) { if (!swallowErrors) this.emit('error', errnoException(err, 'write')); } else if (handle && !this._handleQueue) { this._handleQueue = []; } if (obj && obj.postSend) { req.oncomplete = obj.postSend.bind(null, handle); } /* If the master is > 2 read() calls behind, please stop sending. */ return channel.writeQueueSize < (65536 * 2); }; // connected will be set to false immediately when a disconnect() is // requested, even though the channel might still be alive internally to // process queued messages. The three states are distinguished as follows: // - disconnect() never requested: _channel is not null and connected // is true // - disconnect() requested, messages in the queue: _channel is not null // and connected is false // - disconnect() requested, channel actually disconnected: _channel is // null and connected is false target.connected = true; target.disconnect = function() { if (!this.connected) { this.emit('error', new Error('IPC channel is already disconnected')); return; } // Do not allow any new messages to be written. this.connected = false; // If there are no queued messages, disconnect immediately. Otherwise, // postpone the disconnect so that it happens internally after the // queue is flushed. if (!this._handleQueue) this._disconnect(); }; target._disconnect = function() { assert(this._channel); // This marks the fact that the channel is actually disconnected. this._channel = null; var fired = false; function finish() { Iif (fired) return; fired = true; channel.close(); target.emit('disconnect'); } // If a message is being read, then wait for it to complete. Iif (channel.buffering) { this.once('message', finish); this.once('internalMessage', finish); return; } process.nextTick(finish); }; channel.readStart(); } function nop() { } exports.fork = function(modulePath /*, args, options*/) { // Get options and args arguments. var options, args, execArgv; if (Array.isArray(arguments[1])) { args = arguments[1]; options = util._extend({}, arguments[2]); } else { args = []; options = util._extend({}, arguments[1]); } // Prepare arguments for fork: execArgv = options.execArgv || process.execArgv; args = execArgv.concat([modulePath], args); // Leave stdin open for the IPC channel. stdout and stderr should be the // same as the parent's if silent isn't set. options.stdio = options.silent ? ['pipe', 'pipe', 'pipe', 'ipc'] : [0, 1, 2, 'ipc']; options.execPath = options.execPath || process.execPath; return spawn(options.execPath, args, options); }; exports._forkChild = function(fd) { // set process.send() var p = new Pipe(true); p.open(fd); p.unref(); setupChannel(process, p); var refs = 0; process.on('newListener', function(name) { if (name !== 'message' && name !== 'disconnect') return; if (++refs === 1) p.ref(); }); process.on('removeListener', function(name) { Iif (name !== 'message' && name !== 'disconnect') return; if (--refs === 0) p.unref(); }); }; function normalizeExecArgs(command /*, options, callback */) { var file, args, options, callback; if (typeof arguments[1] === 'function') { options = undefined; callback = arguments[1]; } else { options = arguments[1]; callback = arguments[2]; } Iif (process.platform === 'win32') { file = process.env.comspec || 'cmd.exe'; args = ['/s', '/c', '"' + command + '"']; // Make a shallow copy before patching so we don't clobber the user's // options object. options = util._extend({}, options); options.windowsVerbatimArguments = true; } else { file = '/bin/sh'; args = ['-c', command]; } Iif (options && options.shell) file = options.shell; return { cmd: command, file: file, args: args, options: options, callback: callback }; } exports.exec = function(command /*, options, callback */) { var opts = normalizeExecArgs.apply(null, arguments); return exports.execFile(opts.file, opts.args, opts.options, opts.callback); }; exports.execFile = function(file /* args, options, callback */) { var args, callback; var options = { encoding: 'utf8', timeout: 0, maxBuffer: 200 * 1024, killSignal: 'SIGTERM', cwd: null, env: null }; // Parse the parameters. if (typeof arguments[arguments.length - 1] === 'function') { callback = arguments[arguments.length - 1]; } if (Array.isArray(arguments[1])) { args = arguments[1]; options = util._extend(options, arguments[2]); } else { args = []; options = util._extend(options, arguments[1]); } var child = spawn(file, args, { cwd: options.cwd, env: options.env, gid: options.gid, uid: options.uid, windowsVerbatimArguments: !!options.windowsVerbatimArguments }); var encoding; var _stdout; var _stderr; if (options.encoding !== 'buffer' && Buffer.isEncoding(options.encoding)) { encoding = options.encoding; _stdout = ''; _stderr = ''; } else { _stdout = []; _stderr = []; encoding = null; } var stdoutLen = 0; var stderrLen = 0; var killed = false; var exited = false; var timeoutId; var ex = null; function exithandler(code, signal) { if (exited) return; exited = true; Iif (timeoutId) { clearTimeout(timeoutId); timeoutId = null; } if (!callback) return; // merge chunks var stdout; var stderr; if (!encoding) { stdout = Buffer.concat(_stdout); stderr = Buffer.concat(_stderr); } else { stdout = _stdout; stderr = _stderr; } if (ex) { // Will be handled later } else if (code === 0 && signal === null) { callback(null, stdout, stderr); return; } var cmd = file; if (args.length !== 0) cmd += ' ' + args.join(' '); if (!ex) { ex = new Error('Command failed: ' + cmd + '\n' + stderr); ex.killed = child.killed || killed; ex.code = code < 0 ? uv.errname(code) : code; ex.signal = signal; } ex.cmd = cmd; callback(ex, stdout, stderr); } function errorhandler(e) { ex = e; child.stdout.destroy(); child.stderr.destroy(); exithandler(); } function kill() { child.stdout.destroy(); child.stderr.destroy(); killed = true; try { child.kill(options.killSignal); } catch (e) { ex = e; exithandler(); } } Iif (options.timeout > 0) { timeoutId = setTimeout(function() { kill(); timeoutId = null; }, options.timeout); } child.stdout.addListener('data', function(chunk) { stdoutLen += chunk.length; if (stdoutLen > options.maxBuffer) { ex = new Error('stdout maxBuffer exceeded.'); kill(); } else { if (!encoding) _stdout.push(chunk); else _stdout += chunk; } }); child.stderr.addListener('data', function(chunk) { stderrLen += chunk.length; Iif (stderrLen > options.maxBuffer) { ex = new Error('stderr maxBuffer exceeded.'); kill(); } else { Iif (!encoding) _stderr.push(chunk); else _stderr += chunk; } }); if (encoding) { child.stderr.setEncoding(encoding); child.stdout.setEncoding(encoding); } child.addListener('close', exithandler); child.addListener('error', errorhandler); return child; }; var _deprecatedCustomFds = util.deprecate(function(options) { options.stdio = options.customFds.map(function(fd) { return fd === -1 ? 'pipe' : fd; }); }, 'child_process: customFds option is deprecated, use stdio instead.'); function _convertCustomFds(options) { Iif (options && options.customFds && !options.stdio) { _deprecatedCustomFds(options); } } function _validateStdio(stdio, sync) { var ipc, ipcFd; // Replace shortcut with an array if (typeof stdio === 'string') { switch (stdio) { case 'ignore': stdio = ['ignore', 'ignore', 'ignore']; break; case 'pipe': stdio = ['pipe', 'pipe', 'pipe']; break; case 'inherit': stdio = [0, 1, 2]; break; default: throw new TypeError('Incorrect value of stdio option: ' + stdio); } } else Iif (!Array.isArray(stdio)) { throw new TypeError('Incorrect value of stdio option: ' + util.inspect(stdio)); } // At least 3 stdio will be created // Don't concat() a new Array() because it would be sparse, and // stdio.reduce() would skip the sparse elements of stdio. // See http://stackoverflow.com/a/5501711/3561 while (stdio.length < 3) stdio.push(undefined); // Translate stdio into C++-readable form // (i.e. PipeWraps or fds) stdio = stdio.reduce(function(acc, stdio, i) { function cleanup() { acc.filter(function(stdio) { return stdio.type === 'pipe' || stdio.type === 'ipc'; }).forEach(function(stdio) { if (stdio.handle) stdio.handle.close(); }); } // Defaults if (stdio === null || stdio === undefined) { stdio = i < 3 ? 'pipe' : 'ignore'; } if (stdio === null || stdio === 'ignore') { acc.push({type: 'ignore'}); } else if (stdio === 'pipe' || typeof stdio === 'number' && stdio < 0) { var a = { type: 'pipe', readable: i === 0, writable: i !== 0 }; if (!sync) a.handle = new Pipe(); acc.push(a); } else if (stdio === 'ipc') { Iif (sync || ipc !== undefined) { // Cleanup previously created pipes cleanup(); if (!sync) throw new Error('Child process can have only one IPC pipe'); else throw new Error('You cannot use IPC with synchronous forks'); } ipc = new Pipe(true); ipcFd = i; acc.push({ type: 'pipe', handle: ipc, ipc: true }); } else if (stdio === 'inherit') { acc.push({ type: 'inherit', fd: i }); } else Eif (typeof stdio === 'number' || typeof stdio.fd === 'number') { acc.push({ type: 'fd', fd: stdio.fd || stdio }); } else if (getHandleWrapType(stdio) || getHandleWrapType(stdio.handle) || getHandleWrapType(stdio._handle)) { var handle = getHandleWrapType(stdio) ? stdio : getHandleWrapType(stdio.handle) ? stdio.handle : stdio._handle; acc.push({ type: 'wrap', wrapType: getHandleWrapType(handle), handle: handle }); } else if (stdio instanceof Buffer || typeof stdio === 'string') { if (!sync) { cleanup(); throw new TypeError('Asynchronous forks do not support Buffer input: ' + util.inspect(stdio)); } } else { // Cleanup cleanup(); throw new TypeError('Incorrect value for stdio stream: ' + util.inspect(stdio)); } return acc; }, []); return {stdio: stdio, ipc: ipc, ipcFd: ipcFd}; } function normalizeSpawnArguments(file /*, args, options*/) { var args, options; if (Array.isArray(arguments[1])) { args = arguments[1].slice(0); options = arguments[2]; } else if (arguments[1] !== undefined && (arguments[1] === null || typeof arguments[1] !== 'object')) { throw new TypeError('Incorrect value of args option'); } else { args = []; options = arguments[1]; } if (options === undefined) options = {}; else if (options === null || typeof options !== 'object') throw new TypeError('options argument must be an object'); options = util._extend({}, options); args.unshift(file); var env = options.env || process.env; var envPairs = []; for (var key in env) { envPairs.push(key + '=' + env[key]); } _convertCustomFds(options); return { file: file, args: args, options: options, envPairs: envPairs }; } var spawn = exports.spawn = function(/*file, args, options*/) { var opts = normalizeSpawnArguments.apply(null, arguments); var options = opts.options; var child = new ChildProcess(); debug('spawn', opts.args, options); child.spawn({ file: opts.file, args: opts.args, cwd: options.cwd, windowsVerbatimArguments: !!options.windowsVerbatimArguments, detached: !!options.detached, envPairs: opts.envPairs, stdio: options.stdio, uid: options.uid, gid: options.gid }); return child; }; function maybeClose(subprocess) { subprocess._closesGot++; if (subprocess._closesGot == subprocess._closesNeeded) { subprocess.emit('close', subprocess.exitCode, subprocess.signalCode); } } function ChildProcess() { EventEmitter.call(this); var self = this; this._closesNeeded = 1; this._closesGot = 0; this.connected = false; this.signalCode = null; this.exitCode = null; this.killed = false; this.spawnfile = null; this._handle = new Process(); this._handle.owner = this; this._handle.onexit = function(exitCode, signalCode) { // // follow 0.4.x behaviour: // // - normally terminated processes don't touch this.signalCode // - signaled processes don't touch this.exitCode // // new in 0.9.x: // // - spawn failures are reported with exitCode < 0 // var syscall = self.spawnfile ? 'spawn ' + self.spawnfile : 'spawn'; var err = (exitCode < 0) ? errnoException(exitCode, syscall) : null; if (signalCode) { self.signalCode = signalCode; } else { self.exitCode = exitCode; } if (self.stdin) { self.stdin.destroy(); } self._handle.close(); self._handle = null; if (exitCode < 0) { Eif (self.spawnfile) err.path = self.spawnfile; err.spawnargs = self.spawnargs.slice(1); self.emit('error', err); } else { self.emit('exit', self.exitCode, self.signalCode); } // if any of the stdio streams have not been touched, // then pull all the data through so that it can get the // eof and emit a 'close' event. // Do it on nextTick so that the user has one last chance // to consume the output, if for example they only want to // start reading the data once the process exits. process.nextTick(flushStdio, self); maybeClose(self); }; } util.inherits(ChildProcess, EventEmitter); function flushStdio(subprocess) { if (subprocess.stdio == null) return; subprocess.stdio.forEach(function(stream, fd, stdio) { if (!stream || !stream.readable || stream._consuming) return; stream.resume(); }); } function getHandleWrapType(stream) { if (stream instanceof Pipe) return 'pipe'; if (stream instanceof TTY) return 'tty'; if (stream instanceof TCP) return 'tcp'; if (stream instanceof UDP) return 'udp'; return false; } ChildProcess.prototype.spawn = function(options) { var self = this, ipc, ipcFd, // If no `stdio` option was given - use default stdio = options.stdio || 'pipe'; stdio = _validateStdio(stdio, false); ipc = stdio.ipc; ipcFd = stdio.ipcFd; stdio = options.stdio = stdio.stdio; if (ipc !== undefined) { // Let child process know about opened IPC channel options.envPairs = options.envPairs || []; options.envPairs.push('NODE_CHANNEL_FD=' + ipcFd); } this.spawnfile = options.file; this.spawnargs = options.args; var err = this._handle.spawn(options); // Run-time errors should emit an error, not throw an exception. if (err === uv.UV_EAGAIN || err === uv.UV_EMFILE || err === uv.UV_ENFILE || err === uv.UV_ENOENT) { process.nextTick(onErrorNT, self, err); // There is no point in continuing when we've hit EMFILE or ENFILE // because we won't be able to set up the stdio file descriptors. // It's kind of silly that the de facto spec for ENOENT (the test suite) // mandates that stdio _is_ set up, even if there is no process on the // receiving end, but it is what it is. if (err !== uv.UV_ENOENT) return err; } else Iif (err) { // Close all opened fds on error stdio.forEach(function(stdio) { if (stdio.type === 'pipe') { stdio.handle.close(); } }); this._handle.close(); this._handle = null; throw errnoException(err, 'spawn'); } this.pid = this._handle.pid; stdio.forEach(function(stdio, i) { if (stdio.type === 'ignore') return; if (stdio.ipc) { self._closesNeeded++; return; } if (stdio.handle) { // when i === 0 - we're dealing with stdin // (which is the only one writable pipe) stdio.socket = createSocket(self.pid !== 0 ? stdio.handle : null, i > 0); if (i > 0 && self.pid !== 0) { self._closesNeeded++; stdio.socket.on('close', function() { maybeClose(self); }); } } }); this.stdin = stdio.length >= 1 && stdio[0].socket !== undefined ? stdio[0].socket : null; this.stdout = stdio.length >= 2 && stdio[1].socket !== undefined ? stdio[1].socket : null; this.stderr = stdio.length >= 3 && stdio[2].socket !== undefined ? stdio[2].socket : null; this.stdio = stdio.map(function(stdio) { return stdio.socket === undefined ? null : stdio.socket; }); // Add .send() method and start listening for IPC data if (ipc !== undefined) setupChannel(this, ipc); return err; }; function onErrorNT(self, err) { self._handle.onexit(err); } ChildProcess.prototype.kill = function(sig) { var signal; Iif (sig === 0) { signal = 0; } else if (!sig) { signal = constants['SIGTERM']; } else { signal = constants[sig]; } Iif (signal === undefined) { throw new Error('Unknown signal: ' + sig); } if (this._handle) { var err = this._handle.kill(signal); Eif (err === 0) { /* Success. */ this.killed = true; return true; } if (err === uv.UV_ESRCH) { /* Already dead. */ } else if (err === uv.UV_EINVAL || err === uv.UV_ENOSYS) { /* The underlying platform doesn't support this signal. */ throw errnoException(err, 'kill'); } else { /* Other error, almost certainly EPERM. */ this.emit('error', errnoException(err, 'kill')); } } /* Kill didn't succeed. */ return false; }; ChildProcess.prototype.ref = function() { if (this._handle) this._handle.ref(); }; ChildProcess.prototype.unref = function() { Eif (this._handle) this._handle.unref(); }; function lookupSignal(signal) { if (typeof signal === 'number') return signal; if (!(signal in constants)) throw new Error('Unknown signal: ' + signal); return constants[signal]; } function spawnSync(/*file, args, options*/) { var opts = normalizeSpawnArguments.apply(null, arguments); var options = opts.options; var i; debug('spawnSync', opts.args, options); options.file = opts.file; options.args = opts.args; options.envPairs = opts.envPairs; Iif (options.killSignal) options.killSignal = lookupSignal(options.killSignal); options.stdio = _validateStdio(options.stdio || 'pipe', true).stdio; if (options.input) { var stdin = options.stdio[0] = util._extend({}, options.stdio[0]); stdin.input = options.input; } // We may want to pass data in on any given fd, ensure it is a valid buffer for (i = 0; i < options.stdio.length; i++) { var input = options.stdio[i] && options.stdio[i].input; if (input != null) { var pipe = options.stdio[i] = util._extend({}, options.stdio[i]); if (Buffer.isBuffer(input)) pipe.input = input; else if (typeof input === 'string') pipe.input = new Buffer(input, options.encoding); else throw new TypeError(util.format( 'stdio[%d] should be Buffer or string not %s', i, typeof input)); } } var result = spawn_sync.spawn(options); if (result.output && options.encoding) { for (i = 0; i < result.output.length; i++) { if (!result.output[i]) continue; result.output[i] = result.output[i].toString(options.encoding); } } result.stdout = result.output && result.output[1]; result.stderr = result.output && result.output[2]; if (result.error) { result.error = errnoException(result.error, 'spawnSync ' + opts.file); result.error.path = opts.file; result.error.spawnargs = opts.args.slice(1); } util._extend(result, opts); return result; } exports.spawnSync = spawnSync; function checkExecSyncError(ret) { if (ret.error || ret.status !== 0) { var err = ret.error; ret.error = null; if (!err) { var msg = 'Command failed: ' + (ret.cmd ? ret.cmd : ret.args.join(' ')) + (ret.stderr ? '\n' + ret.stderr.toString() : ''); err = new Error(msg); } util._extend(err, ret); return err; } return false; } function execFileSync(/*command, options*/) { var opts = normalizeSpawnArguments.apply(null, arguments); var inheritStderr = !opts.options.stdio; var ret = spawnSync(opts.file, opts.args.slice(1), opts.options); Eif (inheritStderr) process.stderr.write(ret.stderr); var err = checkExecSyncError(ret); Iif (err) throw err; else return ret.stdout; } exports.execFileSync = execFileSync; function execSync(/*comand, options*/) { var opts = normalizeExecArgs.apply(null, arguments); var inheritStderr = opts.options ? !opts.options.stdio : true; var ret = spawnSync(opts.file, opts.args, opts.options); ret.cmd = opts.cmd; if (inheritStderr) process.stderr.write(ret.stderr); var err = checkExecSyncError(ret); if (err) throw err; else return ret.stdout; } exports.execSync = execSync; }()); |