1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 | 173 173 173 173 173 173 173 173 173 173 173 173 173 173 767 767 767 1 766 767 767 767 6 761 667 767 767 767 767 765 767 1 766 6 760 760 760 760 759 760 760 760 760 621 760 758 136 136 6138 6138 758 749 749 739 749 760 1 760 721 39 760 2 758 1 760 3 3 3 3 757 756 557 557 199 199 756 1 1 1 1 1 760 756 756 173 173 173 173 749 749 173 756 173 51 50 51 51 17 34 51 47 173 50 173 42 42 42 173 557 557 557 557 557 557 557 29 29 29 21 29 528 32 32 557 557 557 557 557 50 50 173 16 16 16 16 16 16 16 16 16 15 15 16 16 16 173 23 23 23 23 10 10 23 23 23 23 173 4987 4987 4987 4987 4987 4987 3 3 3 3 3 4984 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 4977 659 659 659 173 697 697 697 5 5 697 697 1 1 696 696 3 3 693 693 693 1 1 1 692 7 692 692 692 692 692 692 25 692 173 684 684 684 684 492 457 457 492 192 192 11 11 192 192 192 173 192 173 757 757 757 757 757 757 757 757 757 757 757 3 754 757 757 757 757 757 757 173 760 173 760 3 757 173 764 764 761 760 4 760 1 764 764 173 59 59 173 33 59 13 12 13 13 13 46 46 46 46 46 173 2 173 2 173 12 | (function () { 'use strict'; const util = require('util'); const net = require('net'); const url = require('url'); const EventEmitter = require('events').EventEmitter; const HTTPParser = process.binding('http_parser').HTTPParser; const assert = require('assert').ok; const common = require('_http_common'); const httpSocketSetup = common.httpSocketSetup; const parsers = common.parsers; const freeParser = common.freeParser; const debug = common.debug; const OutgoingMessage = require('_http_outgoing').OutgoingMessage; const Agent = require('_http_agent'); function ClientRequest(options, cb) { var self = this; OutgoingMessage.call(self); if (typeof options === 'string') { options = url.parse(options); } else { options = util._extend({}, options); } var agent = options.agent; var defaultAgent = options._defaultAgent || Agent.globalAgent; if (agent === false) { agent = new defaultAgent.constructor(); } else if ((agent === null || agent === undefined) && !options.createConnection) { agent = defaultAgent; } self.agent = agent; var protocol = options.protocol || defaultAgent.protocol; var expectedProtocol = defaultAgent.protocol; if (self.agent && self.agent.protocol) expectedProtocol = self.agent.protocol; if (options.path && / /.test(options.path)) { // The actual regex is more like /[^A-Za-z0-9\-._~!$&'()*+,;=/:@]/ // with an additional rule for ignoring percentage-escaped characters // but that's a) hard to capture in a regular expression that performs // well, and b) possibly too restrictive for real-world usage. That's // why it only scans for spaces because those are guaranteed to create // an invalid request. throw new TypeError('Request path contains unescaped characters.'); } else if (protocol !== expectedProtocol) { throw new Error('Protocol "' + protocol + '" not supported. ' + 'Expected "' + expectedProtocol + '".'); } const defaultPort = options.defaultPort || self.agent && self.agent.defaultPort; var port = options.port = options.port || defaultPort || 80; var host = options.host = options.hostname || options.host || 'localhost'; if (options.setHost === undefined) { var setHost = true; } self.socketPath = options.socketPath; var method = self.method = (options.method || 'GET').toUpperCase(); self.path = options.path || '/'; if (cb) { self.once('response', cb); } if (!Array.isArray(options.headers)) { if (options.headers) { var keys = Object.keys(options.headers); for (var i = 0, l = keys.length; i < l; i++) { var key = keys[i]; self.setHeader(key, options.headers[key]); } } if (host && !this.getHeader('host') && setHost) { var hostHeader = host; if (port && +port !== defaultPort) { hostHeader += ':' + port; } this.setHeader('Host', hostHeader); } } if (options.auth && !this.getHeader('Authorization')) { //basic auth this.setHeader('Authorization', 'Basic ' + new Buffer(options.auth).toString('base64')); } if (method === 'GET' || method === 'HEAD' || method === 'DELETE' || method === 'OPTIONS' || method === 'CONNECT') { self.useChunkedEncodingByDefault = false; } else { self.useChunkedEncodingByDefault = true; } if (Array.isArray(options.headers)) { self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n', options.headers); } else if (self.getHeader('expect')) { self._storeHeader(self.method + ' ' + self.path + ' HTTP/1.1\r\n', self._renderHeaders()); } if (self.socketPath) { self._last = true; self.shouldKeepAlive = false; var conn = self.agent.createConnection({ path: self.socketPath }); self.onSocket(conn); } else if (self.agent) { // If there is an agent we should default to Connection:keep-alive, // but only if the Agent will actually reuse the connection! // If it's not a keepAlive agent, and the maxSockets==Infinity, then // there's never a case where this socket will actually be reused if (!self.agent.keepAlive && !Number.isFinite(self.agent.maxSockets)) { self._last = true; self.shouldKeepAlive = false; } else { self._last = false; self.shouldKeepAlive = true; } self.agent.addRequest(self, options); } else { // No agent, default to Connection:close. self._last = true; self.shouldKeepAlive = false; Eif (options.createConnection) { var conn = options.createConnection(options); } else { debug('CLIENT use net.createConnection', options); var conn = net.createConnection(options); } self.onSocket(conn); } self._deferToConnect(null, null, function() { self._flush(); self = null; }); } util.inherits(ClientRequest, OutgoingMessage); exports.ClientRequest = ClientRequest; ClientRequest.prototype.aborted = undefined; ClientRequest.prototype._finish = function() { DTRACE_HTTP_CLIENT_REQUEST(this, this.connection); ; ; OutgoingMessage.prototype._finish.call(this); }; ClientRequest.prototype._implicitHeader = function() { this._storeHeader(this.method + ' ' + this.path + ' HTTP/1.1\r\n', this._renderHeaders()); }; ClientRequest.prototype.abort = function() { if (this.aborted === undefined) { process.nextTick(emitAbortNT, this); } // Mark as aborting so we can avoid sending queued request data // This is used as a truthy flag elsewhere. The use of Date.now is for // debugging purposes only. this.aborted = Date.now(); // If we're aborting, we don't care about any more response data. if (this.res) this.res._dump(); else this.once('response', function(res) { res._dump(); }); // In the event that we don't have a socket, we will pop out of // the request queue through handling in onSocket. if (this.socket) { // in-progress this.socket.destroy(); } }; function emitAbortNT(self) { self.emit('abort'); } function createHangUpError() { var error = new Error('socket hang up'); error.code = 'ECONNRESET'; return error; } function socketCloseListener() { var socket = this; var req = socket._httpMessage; debug('HTTP socket close'); // Pull through final chunk, if anything is buffered. // the ondata function will handle it properly, and this // is a no-op if no final chunk remains. socket.read(); // NOTE: Its important to get parser here, because it could be freed by // the `socketOnData`. var parser = socket.parser; req.emit('close'); if (req.res && req.res.readable) { // Socket closed before we emitted 'end' below. req.res.emit('aborted'); var res = req.res; res.on('end', function() { res.emit('close'); }); res.push(null); } else if (!req.res && !req.socket._hadError) { // This socket error fired before we started to // receive a response. The error needs to // fire on the request. req.emit('error', createHangUpError()); req.socket._hadError = true; } // Too bad. That output wasn't getting written. // This is pretty terrible that it doesn't raise an error. // Fixed better in v0.10 Eif (req.output) req.output.length = 0; Eif (req.outputEncodings) req.outputEncodings.length = 0; if (parser) { parser.finish(); freeParser(parser, req, socket); } } function socketErrorListener(err) { var socket = this; var req = socket._httpMessage; debug('SOCKET ERROR:', err.message, err.stack); Eif (req) { req.emit('error', err); // For Safety. Some additional errors might fire later on // and we need to make sure we don't double-fire the error event. req.socket._hadError = true; } // Handle any pending data socket.read(); var parser = socket.parser; if (parser) { parser.finish(); freeParser(parser, req, socket); } // Ensure that no further data will come out of the socket socket.removeListener('data', socketOnData); socket.removeListener('end', socketOnEnd); socket.destroy(); } function socketOnEnd() { var socket = this; var req = this._httpMessage; var parser = this.parser; if (!req.res && !req.socket._hadError) { // If we don't have a response then we know that the socket // ended prematurely and we need to emit an error on the request. req.emit('error', createHangUpError()); req.socket._hadError = true; } Eif (parser) { parser.finish(); freeParser(parser, req, socket); } socket.destroy(); } function socketOnData(d) { var socket = this; var req = this._httpMessage; var parser = this.parser; assert(parser && parser.socket === socket); var ret = parser.execute(d); if (ret instanceof Error) { debug('parse error'); freeParser(parser, req, socket); socket.destroy(); req.emit('error', ret); req.socket._hadError = true; } else if (parser.incoming && parser.incoming.upgrade) { // Upgrade or CONNECT var bytesParsed = ret; var res = parser.incoming; req.res = res; socket.removeListener('data', socketOnData); socket.removeListener('end', socketOnEnd); parser.finish(); var bodyHead = d.slice(bytesParsed, d.length); var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade'; Eif (EventEmitter.listenerCount(req, eventName) > 0) { req.upgradeOrConnect = true; // detach the socket socket.emit('agentRemove'); socket.removeListener('close', socketCloseListener); socket.removeListener('error', socketErrorListener); // TODO(isaacs): Need a way to reset a stream to fresh state // IE, not flowing, and not explicitly paused. socket._readableState.flowing = null; req.emit(eventName, res, socket, bodyHead); req.emit('close'); } else { // Got Upgrade header or CONNECT method, but have no handler. socket.destroy(); } freeParser(parser, req, socket); } else if (parser.incoming && parser.incoming.complete && // When the status code is 100 (Continue), the server will // send a final response after this client sends a request // body. So, we must not free the parser. parser.incoming.statusCode !== 100) { socket.removeListener('data', socketOnData); socket.removeListener('end', socketOnEnd); freeParser(parser, req, socket); } } // client function parserOnIncomingClient(res, shouldKeepAlive) { var socket = this.socket; var req = socket._httpMessage; // propogate "domain" setting... if (req.domain && !res.domain) { debug('setting "res.domain"'); res.domain = req.domain; } debug('AGENT incoming response!'); if (req.res) { // We already have a response object, this means the server // sent a double response. socket.destroy(); return; } req.res = res; // Responses to CONNECT request is handled as Upgrade. if (req.method === 'CONNECT') { res.upgrade = true; return true; // skip body } // Responses to HEAD requests are crazy. // HEAD responses aren't allowed to have an entity-body // but *can* have a content-length which actually corresponds // to the content-length of the entity-body had the request // been a GET. var isHeadResponse = req.method === 'HEAD'; debug('AGENT isHeadResponse', isHeadResponse); if (res.statusCode === 100) { // restart the parser, as this is a continue message. delete req.res; // Clear res so that we don't hit double-responses. req.emit('continue'); return true; } if (req.shouldKeepAlive && !shouldKeepAlive && !req.upgradeOrConnect) { // Server MUST respond with Connection:keep-alive for us to enable it. // If we've been upgraded (via WebSockets) we also shouldn't try to // keep the connection open. req.shouldKeepAlive = false; } DTRACE_HTTP_CLIENT_RESPONSE(socket, req); ; ; req.res = res; res.req = req; // add our listener first, so that we guarantee socket cleanup res.on('end', responseOnEnd); var handled = req.emit('response', res); // If the user did not listen for the 'response' event, then they // can't possibly read the data, so we ._dump() it into the void // so that the socket doesn't hang there in a paused state. if (!handled) res._dump(); return isHeadResponse; } // client function responseOnEnd() { var res = this; var req = res.req; var socket = req.socket; if (!req.shouldKeepAlive) { if (socket.writable) { debug('AGENT socket.destroySoon()'); socket.destroySoon(); } assert(!socket.writable); } else { debug('AGENT socket keep-alive'); if (req.timeoutCb) { socket.setTimeout(0, req.timeoutCb); req.timeoutCb = null; } socket.removeListener('close', socketCloseListener); socket.removeListener('error', socketErrorListener); // Mark this socket as available, AFTER user-added end // handlers have a chance to run. process.nextTick(emitFreeNT, socket); } } function emitFreeNT(socket) { socket.emit('free'); } function tickOnSocket(req, socket) { var parser = parsers.alloc(); req.socket = socket; req.connection = socket; parser.reinitialize(HTTPParser.RESPONSE); parser.socket = socket; parser.incoming = null; req.parser = parser; socket.parser = parser; socket._httpMessage = req; // Setup "drain" propogation. httpSocketSetup(socket); // Propagate headers limit from request object to parser if (typeof req.maxHeadersCount === 'number') { parser.maxHeaderPairs = req.maxHeadersCount << 1; } else { // Set default value because parser may be reused from FreeList parser.maxHeaderPairs = 2000; } parser.onIncoming = parserOnIncomingClient; socket.on('error', socketErrorListener); socket.on('data', socketOnData); socket.on('end', socketOnEnd); socket.on('close', socketCloseListener); req.emit('socket', socket); } ClientRequest.prototype.onSocket = function(socket) { process.nextTick(onSocketNT, this, socket); }; function onSocketNT(req, socket) { if (req.aborted) { // If we were aborted while waiting for a socket, skip the whole thing. socket.emit('free'); } else { tickOnSocket(req, socket); } } ClientRequest.prototype._deferToConnect = function(method, arguments_, cb) { // This function is for calls that need to happen once the socket is // connected and writable. It's an important promisy thing for all the socket // calls that happen either now (when a socket is assigned) or // in the future (when a socket gets assigned out of the pool and is // eventually writable). var self = this; var onSocket = function() { if (self.socket.writable) { if (method) { self.socket[method].apply(self.socket, arguments_); } if (cb) { cb(); } } else { self.socket.once('connect', function() { if (method) { self.socket[method].apply(self.socket, arguments_); } if (cb) { cb(); } }); } }; Eif (!self.socket) { self.once('socket', onSocket); } else { onSocket(); } }; ClientRequest.prototype.setTimeout = function(msecs, callback) { if (callback) this.once('timeout', callback); var self = this; function emitTimeout() { self.emit('timeout'); } if (this.socket && this.socket.writable) { if (this.timeoutCb) this.socket.setTimeout(0, this.timeoutCb); this.timeoutCb = emitTimeout; this.socket.setTimeout(msecs, emitTimeout); return this; } // Set timeoutCb so that it'll get cleaned up on request end this.timeoutCb = emitTimeout; Iif (this.socket) { var sock = this.socket; this.socket.once('connect', function() { sock.setTimeout(msecs, emitTimeout); }); return this; } this.once('socket', function(sock) { sock.setTimeout(msecs, emitTimeout); }); return this; }; ClientRequest.prototype.setNoDelay = function() { this._deferToConnect('setNoDelay', arguments); }; ClientRequest.prototype.setSocketKeepAlive = function() { this._deferToConnect('setKeepAlive', arguments); }; ClientRequest.prototype.clearTimeout = function(cb) { this.setTimeout(0, cb); }; }()); |